The buttons follow the player, the question does not
A player in Cairo gets Arabic navigation and a right-to-left layout, then reads your question in whatever language you typed it. The chrome is localised. The content is not.
Yes, and more thoroughly than its competitors. Arabic is one of Kahoot's interface languages, the web interface renders right to left for players and hosts, and each player's language comes from their own device rather than from the host. Two things it still will not do: translate the questions you wrote, and let you build a kahoot in a right-to-left editor on the web.
Checked 12 September 2026 against Kahoot's own help centre and blog.
| Interface languages | Arabic is on the list, alongside around twenty others including Turkish, Ukrainian, Korean, Thai, Vietnamese and both written forms of Chinese. |
|---|---|
| Right to left | Provided on the web for the participant and host screens. Kahoot states the creator interface cannot currently be switched to right to left. In the mobile app, right to left is supported for creating, hosting and playing. |
| Who picks the language | Each participant. Kahoot's help centre says every participant sees the interface in their own default or chosen language, taken from their device or browser. A host changing their own interface changes only their screen. |
| Translation of content | None. The setting changes Kahoot's own text, not the questions and answers you wrote. |
| When Arabic arrived | The Arabic app was announced in February 2022. |
A player in Cairo gets Arabic navigation and a right-to-left layout, then reads your question in whatever language you typed it. The chrome is localised. The content is not.
On the web the creator cannot be flipped, so an Arabic kahoot is authored inside a left-to-right editor. Kahoot's own older guidance about punctuation landing on the wrong side came from exactly this.
If half your room reads Arabic and half reads English, you write it twice and run it twice, or you pick a language and accept that the other half is guessing.
Kahoot is built around right answers and a leaderboard. That is the point of it. For an open question, a word cloud, a ranked choice or an audience Q&A with no correct answer, it is the wrong shape.
For a classroom quiz, a training check, an icebreaker with a scoreboard. It has the template library, the brand recognition, the energy in a room of teenagers and a decade of polish. Nothing here argues otherwise.
When the content has to cross languages, not just the interface. Nabad translates open-text answers inside the session, so a question asked in French comes back readable to the Arabic half of the room and the results are one set rather than two.
Nabad's editor is right to left when you write in Arabic or Persian, so you compose the question the way you read it rather than fighting the cursor.
Word cloud, open text, rating, scale, ranked choice, quick decision, spinning wheel and pin-on-image, plus live Q&A. Different job from a scored quiz.
No. The language setting covers Kahoot's own interface text. Your questions stay in the language you wrote them in.
For the interface, yes. Each player's device or browser setting decides what they see, which is more than Mentimeter or Slido offer. The question text is still one language for everyone.
No. It lists 32 participant languages and Arabic is not among them. The detail is here.
For the interface yes, but the host sets one language for the whole session. The detail is here.
Free for up to 30 participants a month. Paid plans start at $12 a month. Full pricing.
One session, one code, and every person reading and answering in the language they think in.